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Sound-Novel Tsukūru

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Sound-Novel Tsukūru
- Sound-NovelTsukuruCover
Box art for Sound-Novel Tsukūru
Developer(s) ASCII Entertainment
Publisher(s) Nintendo
Distributor(s) St.GIGA
First Broadcast(s) May 31, 1996
Jun. 30, 1996 (O Kiraku Kouza)
Aug. 3, 1997 (Zapping Gekijou)
Hours 12:00-12:30, 13:00-13:30, 14:00-14:30, 23:00-23:30
Download
location(s)
Game Factory, Department Store
Rerun(s) various
Required hardware Sound-Novel Tsukūru Cassette

Sound-Novel Tsukūru (サウンドノベルツクール) is a Satellaview-compatible Slotted Cartridge game belonging to ASCII's Tsukūru series. The title of these games are portmanteau-word puns mixing the Japanese word tsukuru (作る), which means "make" or "create", with tsūru (ツール), the Japanese transcription of the English word "tool".[1] As the title suggests, this title is a sound novel creation tool.

Slotted Cartridge usesEdit

Sound-Novel Tsukūru read data from 8M Memory Packs which had previously been filled with data downloaded via the BS-X cartridge.[2] Data for the Sound-Novel Tsukūru cartridge was broadcast between June 30, 1996 and August 30, 1997.

The data which it loaded is categorized into this series of Sound-Novel Tsukūru download data which was broadcast by St.GIGA for Satellaview subscribers.

  • "Sound-Novel Tsukūru" Taiou: o-Kiraku Kouza (「サウンドノベルツクール」対応−お気楽講座)
  • "Sound-Novel Tsukūru" Taiou: Zapping Gekijou (「サウンドノベルツクール」 対応−ザッピング劇場)

ReferencesEdit

  1. Outline of Tsukūru at the official Tsukūru website (Retrieved on 2010-3-6)
  2. KiddoCabbusses. ROM Release – Whats? Unsorted and Unplayable, how do these Data Packs work?. Satellablog. 9 July 2010.

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